SD3 ControlNet Inpainting 宏观架构 从条件编码、完整 denoiser 到 VAE 解码;关键 shape 均取自 SD3-CONTROL-INPAINT-FULL 的实测记录。 1. SD3 ControlNet Inpainting 宏观架构 从条件编码、完整 denoiser 到 VAE 解码;关键 shape 均取自 SD3-CONTROL-INPAINT-FULL 的实测记录。 SD3-CONTROL-INPAINT-FULL Prompttoken IDsCLIP-LOpenCLIP bigGT5-XXL完整文本编码器[1, 333, 4096]Noisy latent / tokensbatch = 1[1, 16, 128, 128]Inpaint Condition16-channel latent + 1-channel mask[1, 17, 128, 128]SD3Transformer2DModel17-channel condition + residual完整生产层数,未折叠[1, 16, 128, 128]VAE Decoderlatent → pixels[1, 3, 1024, 1024]Final image[1, 3, 1024, 1024] ACTUAL-CUDA-FULL-TOPOLOGY BF16 · NVIDIA A100-SXM4-40GB · native 1024² · 1 shape-equivalent denoiser timestep